Summon Animal Templates

The following is a partial list of animals forms that can be summoned as magical allies by a trained caster. Note that all of the following creatures have the “magical being” lens as detailed in Summoning Spells. Only the important statistics relevant to interacting with humans are listed. Common skills to buy on these animals would be some combination of Survival (Per/A), Climbing (DX/A), Swimming (HT/E), Brawling (DX/E), Jumping (DX/E), Stealth(DX/A) and any other that logically make sense (aerobatics on flying creatures for example).

Quadrupeds
Airborne
Bipeds
Aquatic

Quadrupeds:

Grizzly Bear [-11pts] The largest, most aggressive bear. They make excellent melee fighters and can soak up lots of punishment. If you can control them of course.
SM +1, aprox 600lbs.
ST +9 [45pts], DX +1 [12pts], IQ -6 [ -120pts], HT +3 [30pts]
HP 19 [0pts], Will 11 [35pts], Per 10 [30pts], No FP

Basic Speed 6 [0pts], Dodge 9
Basic Move 8 [10pts]
Bite 2d+2 cut, reach C,1
Claws 2d+4 cr reach C,1

ADS: Blunt Claws [3pts], DR 2 [10pts], Sharp Teeth [1pt], Temperature Tolerance 2 [2pts]
DISADS: Bestial [-10pts], Cannot Speak [-15pts], Hidebound [-5pts], Fixed IQ [0pts], No Fine Manipulators [-30pts], Semi-upright [-5pts], Bad Temper(9 or less) [-15pts]

SKILLS: Brawling (E) DX+3 — 14 [8pts], Climbing (A) DX — 11 [2pts], Swimming (E) HT — 13 [1pt]

Airborne:

Crow/Raven [-72pts] A template suitable for most small birds. They make good scouts and swarms, but are individually very weak.
SM -4, aprox 1lb (350-650g according to the internet).
ST -7 [-70pts], DX +3 [36pts], IQ -6 [ -120pts], HT +1 [10pts]
HP 5 [4pts], Will 10 [30pts], Per 12 [40pts], No FP

Basic Speed 6 [0pts], Dodge 9
Basic Move 3 [-15pts], Flight Move 12 [0pts]
Peck 1d-6 pi+, reach C
Claws 1d-6 cut, reach C

ADS: Enhanced Move 1(air move 24) [20pts], Flight(winged, move 12) [30pts], Lifting ST 2 [6pts], Night Vision 5 [5pts] Sharp Beak [1pt], Sharp Claws [5pt]
DISADS: Bestial [-10pts], Cannot Speak [-15pts], Hidebound [-5pts], Fixed IQ [0pts], No Fine Manipulators [-30pts]

SKILLS: Aerobatics (H) DX — 13 [4pts], Survival, native region, (A) PER — 12 [2pts]

Bipeds:

Gorilla [48pts] A large ape. Suitable for climbing, wrestling, and aping around.
SM +1, aprox 400lbs
ST +5 [45pts], DX +2 [40pts], IQ -4 [ -80pts], HT +2 [20pts]
HP 15 [0pts], Will 10 [20pts], Per 10 [20pts], No FP

Basic Speed 6 [0pts], Dodge 9
Basic Move 7 [5pts]
Punch 1d+1 cr, reach C,1
Bite 1d cut, reach C

ADS: Arm ST+3 [15pts], Brachiator [5pts], DR 1 [5pts], Sharp Teeth [1pt] (thr-1 cutting)
DISADS: Bad Grip 2 [-10pts], Bestial [-10pts], Cannot Speak [-15pts], Hidebound [-5pts], Fixed IQ [0pts]

SKILLS: Climbing (A) DX+2 — 14 (includes +2 for brachiator) [2pts]

Chimpanzee [33pts] A smaller monkey. Like it’s larger relative, this animal is notably smarter than the average beast.
SM 0, aprox 140lbs
ST +1 [10pts], DX +2 [40pts], IQ -4 [ -80pts], HT +2 [20pts]
HP 11 [0pts], Will 10 [20pts], Per 10 [20pts], No FP

Basic Speed 6 [0pts], Dodge 9
Basic Move 7 [5pts]
Punch 1d-1 cr, reach C,1
Bite 1d-2 cut, reach C

ADS: Arm ST+3 [15pts], Brachiator [5pts], DR 1 [5pts], Sharp Teeth [1pt] (thr-1 cutting)
DISADS: Bad Grip 2 [-10pts], Bestial [-10pts], Cannot Speak [-15pts], Hidebound [-5pts], Fixed IQ [0pts]

SKILLS: Climbing (A) DX+2 — 14 (includes +2 for brachiator) [2pts]

Aquatic:

Summon Animal Templates

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