The Fall of Brekhan
Wiki Pages
- Home Page
- Main Page
- The Rules of Magic
- Kirimish
- Hir'Tirith
- Artin
- Creating Wards
- History of Kirimish
- Storing Energy
- Common Spell Results
- New and Modified Skills
- History of the Elves
- Tayport
- The Trist
- Elves
- Humans
- The Panthion
- New Magic Advantages and Improvements
- The Order of Heralhir
- Adult Recruited Templar Ranks
- Child Recruited Templar Ranks
- Other Templar Ranks
- 'Murika
- Eluryh
- The First Wall of Gaben
- The Second Wall of Gaben
- Optional Rules and House Rules
- Character Creation Rules
- End of Session Character Points
- Common Potions, Salves, Tonics, and Oils
- Chant Magic
- Parrying Blade Damage
- The Mages Guild
- Languages
- The church of Razeal
- The Free Cities of Tayport
- Arabar
- The Shema Ranni
- Stroford
- Damage to Armour
- Igonvale
- Poisons
- Broken Bones
- Harmonized Severe Bleeding
- Unimportant Towns
- Valid Advantages and Perks
- Creating Scrolls
- The Cult of the Phoenix
- List of Sorcery Spells
- Baystead
- Ghoul Information
- Mass Combat Logistics
- Science and Medicine
- Segrove
- Jobs and Employment across Kirimish
- Rules for Summoned Creatures
- Realistic Mental Traits
- Vindfield
- The Church of Agrim
- Summoning Spells
- Summon Animal Templates
- Spelling Board
- Red Sun
- List of Chant Spells
- Cantrips
- List of Ward Designs
- Realistic Helmets
- Revised Weapon Breakage
- Uses of Wealth
- Learning and Improving Skills
- Spellbook
- Flora of Kirimish
- Winter Downtime
- GURPS Revision
- Old Town
- Realms Management
- Mass Combat Modifications